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− | A '''Sub-Machine Gun''' is a |
+ | A '''Sub-Machine Gun''' is a fully automatic, pistol caliber weapon with a high rate of fire. In the ''Resident Evil'' series, Sub-machine guns are classed under [[Machine gun]]. |
+ | Like the similar [[Assault Rifle]], the sub-machine gun is recommended for use against tightly grouped enemies and for harassing larger B.O.W.s. |
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+ | |||
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+ | Most sub-machine guns use pistol ammunition, similar to [[handgun]]s. To avoid same ammo usage problems in some games, SMG's use custom [[Machine gun ammunition|pistol ammo]], different from handgun bullets; the exceptions are the [[SUBMACHINE GUN (Outbreak)|Submachine gun]] of the [[Resident Evil Outbreak|Outbreak series]] and the [[Ammo Box 50]] in ''[[Resident Evil 6]]'', which uses the same [[Handgun ammunition|9mm ammo]] of handguns. |
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+ | In most iterations, they generally lack firepower, stopping power, and general accuracy, even moreso than handguns in general. These drawbacks however are compensated by their larger magazine capacity, very rapid fire rate, and ammo abundance (in cases where they use different ammo types than that of the handgun). Unique to older generation titles, fully-automatic weapons such as submachine gun and machine guns all have their ammunition count as a percentage instead of numbers per magazine. |
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− | *'''[[Resident Evil 4]]'''- [[TMP]], [[Chicago Typewriter]] |
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− | *'''[[Resident Evil 5]]'''- [[Škorpion vz. 61]], [[Heckler & Koch MP5#Resident Evil 5|MP5-A5]] |
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+ | {| class="wikitable sortable" |
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− | *'''[[Resident Evil Outbreak|Outbreak]], [[Resident Evil Outbreak: File 2|REO2]]'''- [[Heckler & Koch MP5#Resident Evil Outbreak / Outbreak: File 2|MP5A4]] |
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+ | |- |
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− | *'''[[Resident Evil: The Umbrella Chronicles|REUC]]'''- [[Heckler & Koch MP5#Resident Evil: The Umbrella Chronicles|MP5A1]], MP5A5, [[TMP]] |
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+ | !Weapon name |
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− | *'''[[Resident Evil: The Darkside Chronicles|REDC]]'''- [[Ingram M-11]] |
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+ | !Game |
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+ | !(Base) Magazine capacity |
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+ | |- |
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+ | |[[Advanced SMG]] |
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+ | |''[[Resident Evil: Operation Raccoon City]]'' |
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+ | |30 rounds |
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+ | |- |
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+ | |[[Ammo Box 50]] |
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+ | |50 rounds |
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+ | |- |
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+ | |[[Combat SMG]] |
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+ | |''[[Resident Evil: Operation Raccoon City]]'' |
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+ | |{{dunno}} |
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+ | |- |
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+ | |[[Chicago Typewriter]] |
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+ | |Infinite |
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+ | |- |
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+ | |[[Chicago Typewriter (Revelations 2)]] |
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+ | |''[[Resident Evil: Revelations 2]]'' |
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+ | |100 rounds |
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+ | |- |
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+ | |''[[Resident Evil 5]]'' |
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+ | |45 rounds |
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+ | |- |
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+ | |[[Ingram]] |
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+ | |''[[Resident Evil (1996 game)|Resident Evil]]'' |
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+ | |{{dunno}} |
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+ | |- |
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+ | |[[Heckler & Koch MP5|Machine Gun MP5]] |
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+ | |''[[Resident Evil: Revelations]]'' |
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+ | |50 rounds |
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+ | |- |
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+ | |- |
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+ | |[[Machine Gun P90]] |
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+ | |''[[Resident Evil: Revelations]]'' |
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+ | |60 rounds |
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+ | |- |
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+ | |[[Machine Pistol]] |
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+ | |''[[Resident Evil: Operation Raccoon City]]'' |
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+ | |{{dunno}} |
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+ | |- |
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+ | |[[Mini SMG]] |
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+ | |''[[Resident Evil: Operation Raccoon City]]'' |
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+ | |32 rounds |
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+ | |- |
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+ | |[[MP-AB50]] |
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+ | |''[[Resident Evil: Revelations 2]]'' |
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+ | |40 rounds |
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+ | |- |
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+ | |[[MP-AB50G]] |
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+ | |''[[Resident Evil: Revelations 2]]'' |
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+ | |Depends on weapon level |
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+ | |- |
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+ | |[[MP-AF]] |
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+ | |''[[Resident Evil 6]]'' |
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+ | |{{dunno}} |
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+ | |- |
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+ | |[[MP-AF (Revelations 2)]] |
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+ | |''[[Resident Evil: Revelations 2]]'' |
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+ | |40 rounds |
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+ | |- |
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+ | |[[MQ 11]] |
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+ | |[[Resident Evil 2 (2019 game)|''Resident Evil 2'' (2019)]] |
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+ | |24 rounds |
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+ | |- |
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+ | |[[Sub - Machinegun (RE0)|Sub-Machine Gun]] |
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+ | |''[[Resident Evil 0]]'' |
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+ | |100%/Infinite |
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+ | |- |
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+ | |[[Submachine Gun (ORC)|Sub-Machine Gun]] |
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+ | |''[[Resident Evil: Operation Raccoon City]]'' |
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+ | |{{dunno}} |
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+ | |- |
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+ | |[[Sub Machine Gun (CODE: Veronia)|Sub Machine Gun]] |
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+ | |100% |
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+ | |- |
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+ | |[[Submachine Gun (RE2)|Submachine Gun]] |
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+ | |''[[Resident Evil 2 (1998 game)|Resident Evil 2]]'' |
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+ | |100% |
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+ | |- |
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+ | |[[SUBMACHINE GUN (Outbreak)|SUBMACHINE GUN]] |
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+ | |''[[Resident Evil Outbreak]]'' |
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+ | |30 rounds |
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+ | |- |
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+ | |[[Suppressed SMG]] |
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+ | |''[[Resident Evil: Operation Raccoon City]]'' |
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+ | |{{dunno}} |
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+ | |- |
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+ | |[[Tactical SMG]] |
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+ | |''[[Resident Evil: Operation Raccoon City]]'' |
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+ | |25 rounds |
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+ | |- |
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+ | |[[TMP]] |
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+ | |''[[Resident Evil 4]]'' |
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+ | |30 rounds |
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+ | |- |
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+ | |[[Škorpion vz. 61|VZ. 61]] |
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+ | |''[[Resident Evil 5]]'' |
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+ | |50 rounds |
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+ | |} |
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+ | |||
+ | [[it:Mitraglietta]] |
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+ | |||
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Revision as of 03:24, 20 October 2018
A Sub-Machine Gun is a fully automatic, pistol caliber weapon with a high rate of fire. In the Resident Evil series, Sub-machine guns are classed under Machine gun.
Like the similar Assault Rifle, the sub-machine gun is recommended for use against tightly grouped enemies and for harassing larger B.O.W.s.
Most sub-machine guns use pistol ammunition, similar to handguns. To avoid same ammo usage problems in some games, SMG's use custom pistol ammo, different from handgun bullets; the exceptions are the Submachine gun of the Outbreak series and the Ammo Box 50 in Resident Evil 6, which uses the same 9mm ammo of handguns.
In most iterations, they generally lack firepower, stopping power, and general accuracy, even moreso than handguns in general. These drawbacks however are compensated by their larger magazine capacity, very rapid fire rate, and ammo abundance (in cases where they use different ammo types than that of the handgun). Unique to older generation titles, fully-automatic weapons such as submachine gun and machine guns all have their ammunition count as a percentage instead of numbers per magazine.