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{{Infobox item
[[File:1_Remake_Sword_Key.jpg|thumb|REmake Sword Key]]A large golden key with a sword depicted on one side. In the original game,
 
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| name = Sword Key
his key can only be used by [[Chris Redfield]] while [[Jill Valentine|Jill]] uses a lockpick instead. In the remake, both Jill and Chris use this key.
 
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| jp name = {{Nihongo||剣のカギ|Ken no kagi}}
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| image = [[File:Sword Key1.jpg|250px]]
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| type = Key Item
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| opens = Mansion locks with an emblem of a sword
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| map = [see below]
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| room = [see below]
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| level = Spencer Estate
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| game = ''Resident Evil'' (1996)<br/>
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''Resident Evil'' (2002)
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}}
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{{For|other mansion keys|Mansion key}}
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{{Quote|There's a key embedded on the back cover.|[[Book of Curses]], item examination}}
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The '''Sword Key''' is one of the four knight-themed keys used to unlock several doors in the [[Spencer Mansion]]. It is a large golden key with a sword depicted on one side.
   
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==Locations==
This Key opens the following doors.
 
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In the original game, the Sword Key can be found on the bed in the [[West storeroom|West Storeroom]]. This key can only be obtained and used by [[Chris Redfield|Chris]] to unlock doors with "an emblem of a sword",<ref>''Resident Evil'' (1996)</ref> while [[Jill Valentine|Jill]] uses the [[Lockpick]] on these doors instead.
*[['L' Corridor]]
 
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*Bar
 
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In the Arrange Mode on the ''[[Resident Evil: Director's Cut|Director's Cut]]'' release, Chris finds the key instead in the [[Small dining room|Small Dining Room]] in a hidden area behind the moveable display cabinet. The key will only be visible if Chris uses the [[Lighter]] to light the candles on the dining table.
*[[Researcher's Bedroom]]
 
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In the [[Resident Evil (2002 game)|remake]], the key has been moved to an entirely new area of the mansion. After obtaining the [[Book of Curses (item)|Book of Curses]] in the [[Spencer Mansion/Cemetery behind the hall|cemetery behind the hall]], the back of the book can be examined to reveal a locking mechanism held in place by the Sword Key. Once removed, both Chris and Jill will be able to use the key.
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==Guide==
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{{Col-begin}}
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{{Col-2}}
 
In the original, this key opens the following doors:
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*[[L-shaped corridor]]
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*[[Bar (Spencer Mansion)|Bar]]
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*[[Keeper's room]]
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{{Col-2}}
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In the remake, these doors are opened:
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*[[2F west staircase|West staircase]]
 
*L-shaped Corridor
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*[[U-shaped corridor]]
 
*[[Kitchen]]
 
*[[Kitchen]]
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{{Col-end}}
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==Examines==
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
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|-
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| colspan="4" style="background-color:red" align="center" |'''Resident Evil (1996)'''
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|-
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! scope="col"|Item
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! scope="col"|Localization
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! scope="col"|Original Script
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|-
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|Mansion Key
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|Nothing special.
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|{{Nihongo||特に気になる所はない}}
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|-
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|Sword Key
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|A carving of a sword.
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|{{Nihongo||剣の形が刻まれている}}
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|-
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| colspan="4" style="background-color:grey" align="center" |'''Resident Evil (2002)'''
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|-
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|Sword Key
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|There's an engraving of a sword.
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|{{Nihongo||剣の形が刻まれている}}
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|}
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==Further notes==
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In the original game, Jill is able to use the Lockpick to enter the bar after splitting from Barry in the [[Entrance hall (Spencer Mansion)|entrance hall]]. Jill uses the [[Musical Score|Music Notes]] by herself to obtain the [[Gold Emblem]], but Chris relies upon [[Rebecca Chambers|Rebecca]] to use the notes successfully. By placing the Sword Key in the storeroom and the dining room, it becomes impossible to obtain the key without meeting Rebecca first, ensuring that Chris will always trigger a scene with Rebecca in the bar after attempting to use the notes.
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==Bibliography==
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*{{Cite book|title=[[Inside of BIO-HAZARD]]|publisher= [[Famitsu]]|author=|authors=|editor=Takeo, Sakamoto |page=|pages= |language=Japanese |isbn=4-89366-659-2|year=1997}}
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*{{Cite book|title=[[biohazard Kaitai Shinsho]]|publisher= [[Famitsu]] |editor=Hamamura, Koichi |language=Japanese |isbn=4-7577-0980-3|year=2002}}
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==Gallery==
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<gallery>
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Sword Key2.jpg|Back Cover of Swod Key
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Sword Key locked door1.jpg
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Sword Key locked door2.jpg
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Sword Key locked door3.jpg
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Sword Key locked door4.jpg
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</gallery>
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==Sources==
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<references/>
   
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{{Resident Evil items}}
The Sword Key is found embedded in the cover of the [[Book of Curse]] in the Remake, or in one if the safe rooms in the original (for Chris).
 
 
[[Category:Resident Evil key items]]
 
[[Category:Resident Evil key items]]

Latest revision as of 16:29, 11 January 2019

For other mansion keys, see Mansion key.
"There's a key embedded on the back cover."
Book of Curses, item examination

The Sword Key is one of the four knight-themed keys used to unlock several doors in the Spencer Mansion. It is a large golden key with a sword depicted on one side.

Locations[]

In the original game, the Sword Key can be found on the bed in the West Storeroom. This key can only be obtained and used by Chris to unlock doors with "an emblem of a sword",[1] while Jill uses the Lockpick on these doors instead.

In the Arrange Mode on the Director's Cut release, Chris finds the key instead in the Small Dining Room in a hidden area behind the moveable display cabinet. The key will only be visible if Chris uses the Lighter to light the candles on the dining table.

In the remake, the key has been moved to an entirely new area of the mansion. After obtaining the Book of Curses in the cemetery behind the hall, the back of the book can be examined to reveal a locking mechanism held in place by the Sword Key. Once removed, both Chris and Jill will be able to use the key.

Guide[]

In the original, this key opens the following doors:

In the remake, these doors are opened:


Examines[]

Resident Evil (1996)
Item Localization Original Script
Mansion Key Nothing special. (特に気になる所はない?)
Sword Key A carving of a sword. (剣の形が刻まれている?)
Resident Evil (2002)
Sword Key There's an engraving of a sword. (剣の形が刻まれている?)

Further notes[]

In the original game, Jill is able to use the Lockpick to enter the bar after splitting from Barry in the entrance hall. Jill uses the Music Notes by herself to obtain the Gold Emblem, but Chris relies upon Rebecca to use the notes successfully. By placing the Sword Key in the storeroom and the dining room, it becomes impossible to obtain the key without meeting Rebecca first, ensuring that Chris will always trigger a scene with Rebecca in the bar after attempting to use the notes.

Bibliography[]

Gallery[]

Sources[]

  1. Resident Evil (1996)