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{{Articletype|prime}}
[[File:SAT Tick.jpg|thumb|right]]
 
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{{Infobox creature
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|name=Tick
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|jp name = ティックス
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|image=[[File:Tick Hunter.jpg|150px]]
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|based = Human-insect cross|doc = Early 1990's|purpose = Experimental|status = Inactive}}
   
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{{Nihongo|'''Ticks'''|ティックス|Tikkusu}} were [[Bio Organic Weapon]]s developed by the Umbrella Corporation.
The '''Tick''' was a variant of the original [[Hunter α]].
 
   
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==History==
Ticks are nearly identical to normal Hunters, only with two sickle-like hands, brown skin and two antennas on the tip of their heads. They were exclusively added to the Sega Saturn version of the original ''[[Resident Evil]]'' and have not reappeared in any games since, though were mentioned in a guidebook for ''[[Resident Evil 3: Nemesis]]''.
 
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Ticks were developed at the [[Arklay Laboratory]] in the 1990s and appears to have been an arthropod-based offshoot of the Hunter project.
   
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==Biology==
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Ticks were designed as bipedal B.O.W.s in a similar style to the [[Hunter α]] line. Aside from its brown skin and antennas, the primary difference between Ticks and the Hunter is the possession of sickle-like arms, which were designed for cutting people to pieces in the dark.<ref name="Saturn164">[[Saturn BIO HAZARD Official Guide]],  p.164.</ref><ref group="excerpt">''Excerpt from ''Saturn BIO HAZARD Official Guide'', p.164'':<br/>"中庭地下に出現する昆虫型モンスター。 暗闇から突然標的に飛びかかり、 両手の鎌で哀れな犠牲者を切り刻む。 コードネームの”ティックス”とは、 ダニを意味する”Tick”から来ているものと思われる。<br/>こいつの動きにパターンは、 まさにハンターそのまま。 体力が減ると即死効果のある首刈り攻撃を仕掛けてくるところも、 憎いくらいに同じである。 ただ、 弱点・攻略法もハンターと同様になるため、 館でハンター退治の経験を積んでいれば恐れることはないだろう。 特に、 この時点で確実にコルトパイソンを入手できているはずなので、 マグナム(またはグレネードガン)発で片づくティックスはただのザコと化す。"</ref>
   
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==Gameplay==
   
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=== Health ===
[[File:Resident Evil - Saturn Version -- Exclusive Type of Hunter|thumb|300px|right|A video of the Tick in action.]]
 
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Ticks' HP ranges between 79-111 points, equal to that of the Hunters.<ref name="Saturn164" />
   
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=== Moveset ===
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{| class="article-table"
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!Move
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!Damage
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|-
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|Ripper attack (切り裂き攻撃)
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|10
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|-
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|Jump attack (ジャンプ攻撃)
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|10
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|-
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|Neck cut (首刈り)
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|Instant Death
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|}
   
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=== Strategies ===
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{| class="article-table"
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!Weapon
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!Damage per hit
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!Hits to kill
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|-
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|Knife
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|16
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|5-7
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|-
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|Beretta
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|14
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|6-8
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|-
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|Shotgun
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|32
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|3-4
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|-
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|Colt Python
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|40
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|2-3
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|-
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|Grenade Launcher (Grenade)
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|100
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|1-2
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|-
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|Grenade Launcher (Flame)
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|100
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|1-2
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|-
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|Grenade Launcher (Acid)
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|200
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|1
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|-
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|Rocket Launcher
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|900
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|1
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|-
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|Flamethrower
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|20
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|4-6
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|}
   
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==Further notes==
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The Ticks were exclusively added to the Sega Saturn version of the original ''[[Resident Evil (1996 game)|Resident Evil]]'', replacing all Hunter encounters after entering the courtyard underground. They are functionally a reskin of the Hunter and posses no actual behavioral or statistical differences from the Hunter gameplay-wise. They have not reappeared in any games since, though they were mentioned in a guidebook for ''[[Resident Evil 3: Nemesis]] ''and ''[[Resident Evil CODE:Veronica|Resident Evil CODE: Veronica]]''.
   
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In the [[Resident Evil (First Romero script)|rejected screenplay]] written by [[George A. Romero]], the Hunter shared a much stronger physical resemblance to the Tick than it's reptilian namesake.
   
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==Gallery==
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<gallery>
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SAT Tick.jpg
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TICK.png
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TICK2.png
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Saturn BIO HAZARD Official Guide - page 164.png|Excerpt from ''[[Saturn BIO HAZARD Official Guide]]''.
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</gallery>
   
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==Sources==
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;excerpts
   
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<references group="excerpt"/>
   
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;references
   
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<references/>
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{{B.O.W.}}
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{{Resident Evil creatures}}
   
   
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[[es:Tick]]
 
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[[fr:Tick]]
 
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[[it:Tick]]
 
 
[[Category:Resident Evil creatures]]
 
{{CreaturebyGame}}
 
[[Category:Creatures]]
 
[[Category:Resident Evil]]
 
[[Category:RE1 Creatures]]
 
 
[[Category:Bio Organic Weapons]]
 
[[Category:Bio Organic Weapons]]
 
[[Category:Hunter]]
 
[[Category:Hunter]]
[[Category:Special Enemies]]
 

Revision as of 10:45, 22 December 2018

Prime universe
(Capcom's primary storyline)

Ticks (ティックス Tikkusu?) were Bio Organic Weapons developed by the Umbrella Corporation.

History

Ticks were developed at the Arklay Laboratory in the 1990s and appears to have been an arthropod-based offshoot of the Hunter project.

Biology

Ticks were designed as bipedal B.O.W.s in a similar style to the Hunter α line. Aside from its brown skin and antennas, the primary difference between Ticks and the Hunter is the possession of sickle-like arms, which were designed for cutting people to pieces in the dark.[1][excerpt 1]

Gameplay

Health

Ticks' HP ranges between 79-111 points, equal to that of the Hunters.[1]

Moveset

Move Damage
Ripper attack (切り裂き攻撃) 10
Jump attack (ジャンプ攻撃) 10
Neck cut (首刈り) Instant Death

Strategies

Weapon Damage per hit Hits to kill
Knife 16 5-7
Beretta 14 6-8
Shotgun 32 3-4
Colt Python 40 2-3
Grenade Launcher (Grenade) 100 1-2
Grenade Launcher (Flame) 100 1-2
Grenade Launcher (Acid) 200 1
Rocket Launcher 900 1
Flamethrower 20 4-6

Further notes

The Ticks were exclusively added to the Sega Saturn version of the original Resident Evil, replacing all Hunter encounters after entering the courtyard underground. They are functionally a reskin of the Hunter and posses no actual behavioral or statistical differences from the Hunter gameplay-wise. They have not reappeared in any games since, though they were mentioned in a guidebook for Resident Evil 3: Nemesis and Resident Evil CODE: Veronica.

In the rejected screenplay written by George A. Romero, the Hunter shared a much stronger physical resemblance to the Tick than it's reptilian namesake.

Gallery

Sources

excerpts
  1. Excerpt from Saturn BIO HAZARD Official Guide, p.164:
    "中庭地下に出現する昆虫型モンスター。 暗闇から突然標的に飛びかかり、 両手の鎌で哀れな犠牲者を切り刻む。 コードネームの”ティックス”とは、 ダニを意味する”Tick”から来ているものと思われる。
    こいつの動きにパターンは、 まさにハンターそのまま。 体力が減ると即死効果のある首刈り攻撃を仕掛けてくるところも、 憎いくらいに同じである。 ただ、 弱点・攻略法もハンターと同様になるため、 館でハンター退治の経験を積んでいれば恐れることはないだろう。 特に、 この時点で確実にコルトパイソンを入手できているはずなので、 マグナム(またはグレネードガン)発で片づくティックスはただのザコと化す。"
references