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{{DISPLAYTITLE:Street along apartment building}}
 
{{DISPLAYTITLE:Street along apartment building}}
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{{Infobox room
 
{{Infobox room
 
|name = Street along apartment building
 
|name = Street along apartment building
 
|jp name = {{Nihongo|アパート前通り|apāto zen tōri}}
 
|jp name = {{Nihongo|アパート前通り|apāto zen tōri}}
 
|image = [[File:Resident Evil 3 background - Uptown - street along apartment building e - R10D0B.png]]
 
|image = [[File:Resident Evil 3 background - Uptown - street along apartment building e - R10D0B.png]]
|enemies =
+
|enemies = [[Zombie]] (x7)
*[[Zombie]] (x7)
 
 
|area = [[Raccoon City]]
 
|area = [[Raccoon City]]
 
|map = [[Uptown Raccoon City|Uptown]]
 
|map = [[Uptown Raccoon City|Uptown]]
  +
|links = [[Uptown/Warehouse|Warehouse]] (after running away)
|links =
 
*[[Warehouse]]
 
 
|game = ''Resident Evil 3: Nemesis''
 
|game = ''Resident Evil 3: Nemesis''
|OST =
+
|OST = [[The Beginning Of Nightmare]]
*''[[The Beginning Of Nightmare]]''
 
*''[[Is There A Way Out? (music)|Is There A Way Out?]]''
 
 
}}
 
}}
 
The '''street along apartment building''' is a room in ''[[Resident Evil 3: Nemesis]]''.<ref>''OFFICIAL GUIDEBOOK'', p.193</ref>
 
The '''street along apartment building''' is a room in ''[[Resident Evil 3: Nemesis]]''.<ref>''OFFICIAL GUIDEBOOK'', p.193</ref>
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A dead-end street leading to Jill's apartment building.<ref group="note">While it is not outright stated that this is Jill's apartment building, several context clues lead to the likely conclusion that it is.</ref> Barricades and debris line the alleyway. A boutique and a market sit at the intersection.
 
A dead-end street leading to Jill's apartment building.<ref group="note">While it is not outright stated that this is Jill's apartment building, several context clues lead to the likely conclusion that it is.</ref> Barricades and debris line the alleyway. A boutique and a market sit at the intersection.
   
 
[[File:Map.png|thumb|left|238px|The Apartment Area [red box] on the map]]
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{{Clear}}
 
==Guide==
 
==Guide==
 
Upon starting the game, a [[Resident Evil 3: Nemesis opening (Her Determination)|cutscene]] and an [[The Opening (FMV cutscene)|opening FMV]] play.
 
Upon starting the game, a [[Resident Evil 3: Nemesis opening (Her Determination)|cutscene]] and an [[The Opening (FMV cutscene)|opening FMV]] play.
   
When the room loads, another [[Jill's starting point (The Beginning of Nightmare)|cutscene]] triggers here. Afterward, the player gains control of Jill. There are 7 zombies in the area that can be killed (two at the entrance of the apartment building, four at the east end of the alley, and one at the west end). At the west end of the alley is a dumpster that the player is able to climb over. Upon climbing down, another [[Is There a Way Out? (cutscene)|cutscene]] triggers.
+
When the room loads, another [[Jill's starting point (The Beginning of Nightmare)|cutscene]] triggers here. Afterward, the player gains control of Jill. There are 7 zombies in the area that can be killed (two at the entrance of the apartment building, four at the east end of the alley, and one at the west end). At the west end of the alley is a dumpster that the player is able to climb over. Upon climbing down, another [[Is There A Way Out? (cutscene)|cutscene]] triggers.
   
 
The game resumes at the [[Uptown/Warehouse|warehouse]]. Although this part can't be revisited later, it is still viewable on the uptown map, showing the alley that Jill rammed is an L-shaped way leading directly into the front door of the warehouse.
 
The game resumes at the [[Uptown/Warehouse|warehouse]]. Although this part can't be revisited later, it is still viewable on the uptown map, showing the alley that Jill rammed is an L-shaped way leading directly into the front door of the warehouse.
[[File:Map.png|thumb|left|238px|The Apartment Area [red box] on the map]]
 
 
 
 
 
 
 
 
   
 
==Examines==
 
==Examines==
  +
There's nothing to examine.
{|class="wikitable" style="text-align: center"
 
|-
 
! scope="col" |Location
 
! scope="col" |Localization
 
! scope="col" |Original script
 
|-
 
|Prologue
 
|
 
Farewell to my life. Farewell to my home. This is my last chance for survival... This is my, last escape...
 
|N/A
 
|}
 
   
 
==Gallery==
 
==Gallery==

Revision as of 21:21, March 7, 2020


The street along apartment building is a room in Resident Evil 3: Nemesis.[1]

Description

A dead-end street leading to Jill's apartment building.[note 1] Barricades and debris line the alleyway. A boutique and a market sit at the intersection.

Map

The Apartment Area [red box] on the map

Guide

Upon starting the game, a cutscene and an opening FMV play.

When the room loads, another cutscene triggers here. Afterward, the player gains control of Jill. There are 7 zombies in the area that can be killed (two at the entrance of the apartment building, four at the east end of the alley, and one at the west end). At the west end of the alley is a dumpster that the player is able to climb over. Upon climbing down, another cutscene triggers.

The game resumes at the warehouse. Although this part can't be revisited later, it is still viewable on the uptown map, showing the alley that Jill rammed is an L-shaped way leading directly into the front door of the warehouse.

Examines

There's nothing to examine.

Gallery

Cutscene

Gameplay

Backgrounds

Bibliography

Sources

Notes
  1. While it is not outright stated that this is Jill's apartment building, several context clues lead to the likely conclusion that it is.
References
  1. OFFICIAL GUIDEBOOK, p.193
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