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Resident Evil Wiki

[Note: If this is in the wrong spot, Admins please move. I'm kinda new to all this. Thanks.]


Okay, well lately I've been working on the beta version of Biohazard 1 and 2 as I'm sure that some of the fans were too young or never had the chance to play the original games, as I grew up with the old series and I was lucky to find some beta copies of Biohazard before Capcom decided to either upgrade or scrap the game and start from scratch, that I was able to make some videos with one for Biohazard 2 beta is will being worked on as in 1995, Biohazard 1 was being created by Capcom, as before the Biohazard we have today, which was translated into "Resident Evil", in the US-Euro countries, that during the early version of Biohazard 1, there were different camera angles, no inventory system, Chris was the only playable character in the first beta, where as older fans such as myself know that there was a mixture of zombies in green coats and brown pants, to zombies with white coats and black-ish pants, to where in the early version there was only zombies in white coats and Hunters looking and sound different to their counterparts in the later versions.

In this beta, there was meant to be zombies in the dining room, the clock is not there, nor is the emblem, no music score, a lot of the doors were unable to open, as Yawn was to appear in the courthouse before going to the Guardhouse, but the game ends when Yawn is about to strike, as the game comes up "TO BE CONTINUED .  . ." as the game was still in heavy development, as in the second beta copy I have, Jill is or is not a playable character, but I think Capcom were hinting at a early version of the ally system we have in Resident Evil 4, 5 and possibly in 6 as Jill just stands at the stair case doing nothing, as in this one most things were the same in the first beta, as they slightly upgraded some things, that an early version of the inventory system was added, where as in the first beta, you could only change weapons due to no inventory system as there wasn't any herbs added to the betas, as where you collect the Shotgun, the trap to the ceiling is triggered and Barry comes to your rescue. The game ends in the same place as last time, with Yawn about to strike the player.

In the other beta I have located, that Jill is playable, as most of the game is the same where one of the betas that Kenneth's corpse is not located in the hallway where you first go through, instead a early version of a Hunter is there instead, where you go through the double doors in the hallway, where the statue is, that holds the Mansion map, that as you go through there, Kenneth's corpse is located there and a zombie is around the corner. As in the first or second beta, Kenneth's corpse is nowhere to be found, but Forrest's corpse is exactly where it is, in the final version of the game. The final beta, I have is riddled with issues, that it's impossible to play as the game gets stuck/over laps cut scenes, that to get past them is to use the debug mode, to try and get past the cut scenes and onto gameplay. People can find videos of these on YouTube I had put up, as I'm thinking about making articles  on the betas, as I can offer screenshots, and videos of the playthroughs, as I had to use another PlayStation emulator, as the one I normally use, makes the graphics look nice, but makes special effects very poor, so I had to use PSX V1.13. 

In the first beta of Resident Evil 1.5, as both Leon and Elza who is the beta version of Claire, that Leon starts out with a Handgun, Shotgun and a Flamethrower, but neither have any ammunition, and the game does have a lot of issues where as I'm about to pick up an item or ammunition, Leon will suddenly climb onto the table like you do on a create, or a step ladder, and cannot get down, and you can go through walls too, but it's very hard to fight due to being unable to pick up any ammo, as you can find another Handgun but it has no inventory icon, so I can't say what it looks like, as Elza will start with a Combat Knife and no Handgun. But there is a lot of problems with Resident Evil 1.5, that when locating Chief Irons, he is heavily glitched and will pretty much glitch through out talking to him, as there's no voice acting for him, or with the characters as if you talk to him when he's laying on the couch in his office, it's possible the game will get stuck due to the extreme issues the game has.

After Capcom had scrapped the game and begun from scratch, Elza became Claire Redfield, as in the beta I have, a lot is still in development or is un-developed, as you begin as you do in the final version, some of the areas or cars are still in development, as you travel to the bus, as it looks like it's locked due to the bars across the doors, but you can still go through, as inside the bus is as it is in the final, but you can find Handgun Bullets, in a bag on the bus as you travel to the police station, where the truck should be and on fire or blockages, are not there. In the police department, the hall is as it is, but where the computer is, there is a red chest there, that you'll find through the double doors where Marvin is located - well next to his room as the chest cannot be used, as the lid is missing but you'll find it next to the locked desk instead, which is useable. The scene with the Licker isn't available, as you will find beta herbs around the place, but not as often as you do in the final, as the films you locate, as only Film A can be seen, B, C, and D are not there, or un-developed, as you search Wesker's 50 times, Film D is located, but not in the beta. Claire as I know, is not playable, as you can only play as Leon in Scenario A and B, as in B, I could be slightly incorrect because I've not played the final version of RE2 in two years, as where Leon begins in Scenario B, is where Claire begins her journey, as you will find a Small Key and some Handgun Bullets located in the room with the zombies and the locked safe, as on one of the tables, is some Ink Ribbon, where as the part in the Kenda Gun Shop, there is a Typewriter and Ink Ribbon, with Handgun Bullets. In the Alleyway, there is some graphic issues, as you can see where the zombies are, but as soon as you reach the back of the van for the bullets, they will breakthrough the gate in Scenario A.

I have begun work on some videos, as thanks to Forerunner and Joker in help with some translation on some of the items that aren't there in the final versions, as I'd like to give massive credit to Forerunner on the help with the key you locate in the generator room, as you have to get the power supply to 80, as he said that the key I thought was useless, is used in one of the locker's in the Armory, that holds the Submachine Gun, and possible Side Pack, but because I didn't know at the time, in Scenario A, during my play in Scenario B, the gun was there, but no Side Pack. I may remake the video to be sure, as at the final end of the game, instead of an MO Disk, you need a key to get out, but during the end and with the fight with G, one final time there was no elevator, as the room was quite impressive in beta, where as it's a lot different in final, that after G's defeat, there was no way out - as the doors were locked and I couldn't get out as there was no elevator. I may make articles on the betas, but I want to make sure it's okay with the Admins, before I do anything.

This is Biohazard - Early Version - Video 01 - as Beta Karma Witch is me, as I had to use my Steam screen name to get stupid Google to allow my account. This is one of the first early versions of the game.

Bio_Hazard_-_Early_Version_-_Video_01

Bio Hazard - Early Version - Video 01







This is Biohazard - Early Version - Video 02, with Jill as a playable character, and the early inventory system. I haven't been able to get the third beta to play ball, but I'll try getting video 03, made if the game lets me.

Bio_Hazard_-_Early_Version_-_Video_02-0

Bio Hazard - Early Version - Video 02-0







This is Resident Evil 1.5, as the game gave me hassle, so I'll try with another video, if the game doesn't crash on me again.

Bio_Hazard_1.5_-_Early_Version_-_Video_01-0

Bio Hazard 1.5 - Early Version - Video 01-0







The first video of the beta of Biohazard 2. This is Leon's A Scenario, as Scenario B is on the way.

Biohazard_2_-_Beta_-_Leon_Scenario_A-0

Biohazard 2 - Beta - Leon Scenario A-0

         Also Admins, if there's any "copies" of the videos, please delete them, as my web browser isn't very wikia-friendly, with videos so sorry about that.





Alright, just a heads up on the videos, that the Side Pack is located within the second locker to the left, the Submachine Gun is located within the first locker next to the one on the left, as it is on the right, and the "lid" in the room with the the post box, it is useable, as I tried it during my Scenario B playthrough before my Emulator crashed during my last few minutes of the final battle, as it can be used! I will remake the videos soon as possible, as I apologize for the confusion for the fans, as I wasn't 100% sure, if the box lid can be used, and it can as strange as it seems. New videos for Scenario A is on the way, as is the long-awaiting Scenario B video, pray, this time it doesn't crash. I shall try and get a video of 1.5 again, as I'll try with Elza instead of Leon, and I'll try again with the other Biohazard beta rom and hope it doesn't get stuck again. Be on the look out for any edits, as I may update again.

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