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For the 1998 counterpart, see Shotgun (RE2).

"4-round capacity 12-gauge pump-action shotgun. Its sturdy steel action makes this popular model reliable and easy to control."
— Inventory description

"12ゲージ装弾を4発装填できる、ポンプアクション式ショットガン。 頑丈なスチール製の機関部をそなえ、操作性の高さや堅牢さから広く普及している。"
— Inventory description - Japanese

"8-round capacity 12-gauge pump-action shotgun. Its sturdy steel action makes this popular model reliable and easy to control."
— Inventory description (After combining with a long barrel)

"12ゲージ装弾を8発装填できる、ポンプアクション式ショットガン。 頑丈なスチール製の機関部をそなえ、操作性の高さや堅牢さから広く普及している。"
— Inventory description (After combining with a long barrel) - Japanese

The W-870 is a shotgun in the Resident Evil 2 remake. This weapon is only retrievable in Leon's campaign.

LocationEdit

GameplayEdit

By default it can hold a maximum of four Shotgun Shells in its magazine tube. Upgrading it with the Long Barrel makes it have less spread, improving range and damage, as well as increasing the capacity to eight shells, while the Shotgun Stock increases fire rate as well as reloading speed.

The Long Barrel will increase the shotgun's size, taking two slots in the inventory from then on. It can, however, be taken on and off at will to accommodate for Leon's inventory management needs. The Stock, on the other hand, won't increase size, and will neither give the option to be taken off once applied.

The Shotgun will most likely be Leon's main weapon for taking down zombies, as it possesses the ability to nearly guarantee a critical headshot to a zombie's head on a pointblank range. Using the Long Barrel will increase the range from which this can be done, reducing risk for the player.

Even when not aiming for the head, the shotgun possesses acceptable stopping power to stun regular enemies and good damage; capable of taking down a Cerberus in one shot, all the while a reliable weapon against tougher enemies such as Lickers and Ivies. Ammo for it is likewise relatively plentiful; being easily crafted from the abbundant gunpowders in the game.

GalleryEdit

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