William Birkin, otherwise referred to simply as G, is featured as an enemy in Resident Evil 2, the story being reimagined for Resident Evil: The Darkside Chronicles, Resident Evil: Operation Raccoon City and Resident Evil 2 remake.
|Iron Pipe (鉄パイプ Tetsu paipu )||30+15||G-1|
|Iron Pipe, strong (鉄パイプ・強 Tetsu paipu-kyō )||Instant Death||G-1|
|Claw (ツメ tsume )||15+15||G-2|
|Grab (つかみ tsukami )||5||G-2|
|Piercing (突き刺し tsukisashi )||30||G-2|
|Claw (ツメ tsume )||20+20||G-3|
|Repeated claw (連続ツメ renzoku tsume )||15+15+5+5||G-3|
|Two-handed thrust (両手突き morotedzuki )||0||G-3|
|Body blow (体当たり karada atari )||20||G-4|
|Claw (ツメ tsume )||15+15
|Jump biting (跳びかみつき tobi kamitsuki )||15||G-4|
|Trample (ふみつけ himitsuke )||30||G-4|
|Chew (かみくだき kamikudaki )||70-100||G-4|
|Tentacle (触手 Shokushu )||G-5|
|Biting (かみつき Kamitsuki )||40||G-5|
Stage 1 Edit
As this form does not possess any natural weapons, G instead makes use of his superhuman strength to tear a pipe from a guardrail to swing about and attack with. The monster can swing the pipe in a powerful two-swing attack, or raise it and bring the pipe crashing down with enough force to kill a character in one hit.
In Resident Evil: The Darkside Chronicles, this stage's repertoire is expanded. Now G can throw his pipe, or swing it multiple times in rapid succession. The creature is also more clever; when Claire and Leon jump on top of a structure, rather than trying to climb to reach them, G merely smashes their platform, shaking it and throwing off their aim, before striking one of them with the tip. Lastly, after throwing its pipe, it will pick up a character and strangle them to death. If stopped, G will drop them off the side of the bridge before repeatedly swinging at them.
In Resident Evil 2 remake, G will perform a three-swing as its standard attacks. It will become far more aggresive when its large eyeball is exposed, relentlessly pursuing the player until it gets the opportunity to grab them. Upon getting grab, one must use a Sub-weapon to free from its grip, otherwise it will deal heavy damage. At some time, G will hide itself from the fog to conceal, in order to surprise the player for an ambush.
Stage 2 Edit
The creature's attacks include:
- A double swipe where it hook swings at you then backhands;
- A single hook swipe;
- If the character stands still it will stab straight and/or;
- If the character stands still it will hook punch with its left hand.
- If the character is on low health, G2 will perform a gut stab incredibly similar to that of the Tyrant (T-002 Model) from the previous game. As a matter of fact, the second stage has often been compared to a Tyrant.
In Resident Evil 2, it will perform 3 swings with its large claws or perform a straight stab. During the fight with G2, the player can also use the Proposed Water Purification Room's large crane against it to deal hefty damage. One must be careful as failing to avoid the crane trap being set against G2 will result in an instant death. Aside from that, G2 can also perform a grab attack, one must use a sub-weapon to be free or else will result again in an instant death where G2 will throw the player out of the map.
Stage 3 Edit
In Resident Evil 2, this stage has similar attacks to its previous stage. Mostly it attacks through single swipes with its massive upper arms, and jumps great distances. Also, if it walks towards its victims with its arms spread, it will attack with a powerful 4-hit combo. Its two death scenes involve it impaling the victim with its lower arms before shredding them with its upper arms, or decapitating them.
In Darkside Chronicles, the monster will perform powerful jumping slashes and is very acrobatic. It will even perform a roundhouse kick, as well as a swipe with two arms (i.e. both right arms.)
In Resident Evil 2 remake, it retain most of its regular attacks. At some time, it will grab a debris to throw at the player. Destroying its eyeballs while it is grabbing something to throw will interrupt it from doing so. When grabbed, the player must use a sub-weapon or else, G3 will instantly kill the player by viciously ripping the player character to shreds with its sharp claws.
Stage 4 Edit
This stage moves around with an odd gait, often compared to a dog or wolf. It jumps about from pillar-top to pillar-top, and often jumps down in front of a character. It will either swipe at them with a small forearm, or more dangerously, it will grab them and gnaw them with its massive fangs. In some endings, this is the final boss.
In Darkside Chronicles, this stage is slightly revised. Now it can climb walls and is much, much larger than it was before. The many fangs in its maw now twitch and it expels acidic slime from its mouth. The stage mostly employs pouncing from a great height onto Leon and Claire, occasionally destroying sections of the walkway. The creature eventually grabs one of them in order to devour the victim head-first, but fails. Eventually, one of its pounces fractures the walkway, causing the survivors to shoot at it while it dangles. Eventually, it slaps the catwalk and knocks them down to its level, allowing it to attack with acidic vomit and slashing with its massive talons. Eventually, it falls off the catwalk and vanishes from sight.
In Resident Evil 2 remake, it shares a similar moveset like the ones from The Darkside Chronicles, while battling it on the Turntable, it will climb on the walls on some occasions before jumping down to crush the player. The player can also prevent G4 from climbing at walls, causing it to fall down. At some time, it will crouch before charging forward to deal heavy damage.
Stage 5 Edit
This final form attacks using its massive tentacles and swiping through the train car in an attempt to push a character into his mouth. The creature is also pulling itself into the train, giving this fight a time limit: if the monster isn't killed after a certain time has passed, it will catch and devour Leon or Claire. However, if Leon or Claire is out of ammo/does not have any weapons and the monster comes close to them, the monster will die on its own.
In Darkside Chronicles, this form is more powerful, and much more aggressive. It fights by hurling wreckage of the train car at the characters, as well as using claw-tipped tentacles to slash at the players. The monster also has two incredibly bizarre attacks: it can vomit up recently consumed zombies to fight the characters, and eject its own mouth, extending it to about ten feet before striking the players.