Resident Evil Wiki
Resident Evil Wiki
m (Robot: Orphan page, add template)
m (→‎top: AWB edit)
(16 intermediate revisions by 7 users not shown)
Line 1: Line 1:
  +
{{DISPLAYTITLE:Yawn}}
{{Orphan|date=March 2013}}
 
  +
{{Creature tab|notes}}
 
{{Further notes}}
 
{{Further notes}}
  +
* A [[BIO HAZARD Trial Version|1995 trial version]] of ''[[Resident Evil (1996 game)|Resident Evil]]'' placed the Yawn in the [[Shed (Spencer Mansion)|shed]] which leads out to the [[courtyard]] as a way of ending the trial on a cliffhanger.
  +
* The hissing sound of the Yawn was reused in the game ''[[Dino Crisis]]'' for the enemy ''[[W:C:Dinocrisis:Velociraptor|Velociraptor]]''.
  +
* In both the original and the remake, the first Yawn encounter can be avoided by collecting the item it guards and simply leaving. It should be noted that getting bitten will still mean the player must collect serum
  +
* In [[Jill Valentine]]'s scenario in the remake, if [[Richard Aiken]] is helping fight the Yawn and Jill leaves, she will hear Richard scream as he is killed off-screen
   
  +
[[Category:Further notes]]
*In the beta version (demo) of Resident Evil, Yawn was fought in the yard supply storage.
 

Revision as of 18:27, 31 October 2019

History
Biology
Gameplay
Appearances
Gallery
Further notes
  • A 1995 trial version of Resident Evil placed the Yawn in the shed which leads out to the courtyard as a way of ending the trial on a cliffhanger.
  • The hissing sound of the Yawn was reused in the game Dino Crisis for the enemy Velociraptor.
  • In both the original and the remake, the first Yawn encounter can be avoided by collecting the item it guards and simply leaving. It should be noted that getting bitten will still mean the player must collect serum
  • In Jill Valentine's scenario in the remake, if Richard Aiken is helping fight the Yawn and Jill leaves, she will hear Richard scream as he is killed off-screen