Further notes
  • If the player does not play as Yoko in the scenario Below Freezing Point, she will be found seemingly dead, but subsequently mutates into a Zombie.
  • Yoko seems to create more paradoxes than any other character in the game (perhaps the series), and plays a big part of George Hamilton's scenario, Decisions, Decisions.
  • At one point of Decisions, Decisions, and sometimes in Hellfire, Yoko will repeat AIPC characters lines, rather than her own.
  • Selecting Cindy as the character in the Hellfire scenario will make it the only time that Cindy meets Alyssa and Yoko as AI partners, as well as making the only time in the first Outbreak where the three females reunite.
  • The only time that Yoko says strong language terms is in Hellfire, and other than that, she does not uses any terms stronger than "Jam". She uses the term "Shit" in two of her Ad-Libs in that scenario;
    • After checking the radio in Charlie's body in the Boiler room, Yoko will say "Oh shit... Out of the frying pan."
    • When entering the Owner's room through the upper floor, Yoko will say "Need a box or some shit."
  • In Below Freezing Point, Yoko is the only character to get a Magnum Handgun.
  • Yoko is the only AI character that would actually push on crates if commanded with just a simple "GO".
  • During the "wild things" and "desperate times" scenarios, a player could try to push the golf cart or the broken patrol car and can ask her to help. However she'll get on a push position and will eventually run away from there, since AIs aren't programmed to move them and the only character who will move them is Mark.
  • A collection of Yoko's lines of dialogue can be unlocked in Resident Evil Outbreak by collecting all of her special items, and then paying 2000 points.[1]
  • After solving the Statue Puzzle in the "desperate times" scenario, if the player chooses Yoko or Kevin as the player and have the other as a partner, both will have a special ad-lib conversation with Yoko asking Kevin is she's a nuisance to himself.

Appearance & Wardrobe

During the Outbreak, Yoko wears a black singlet with a green long sleeved over-shirt, denim blue jeans and brown shoes, and a small black backpack.

In the intro movie to the Outbreak scenario, Yoko is seen going to the bathroom of the bar wearing glasses, an Umbrella uniform and has long hair with a black coat. In her intro, she is attacked by a Zombie while cutting her hair, most likely to change her appearance.

Yoko has five alternate costumes that are unlockable with both special items and points.

  • Type B: Spring Fashion. A green-tea dress with sneakers. Suits for a deary spring vacation. 
  • Type C: Gym Class. A traditional Japanese Sport outfit with white sneakers with blue stripes. Yoko wears her hair in pigtails. This style does not increases her running speed.
  • Type D: Worker's Basic. A traditional Chinese outfit that resembles a labourer. Yoko wears her hair in a braid over her shoulder. This resembles a style worn by fighters in kung-fu movies. Cannot be ported to Outbreak.
  • Type E: Summer Daze. A blue one piece swimsuit. This is one of the female costumes obtained by completing the Showdown minigames. Cannot be ported to Outbreak.
  • Type Z (Type D in Outbreak): J's Bar Disguise. It is Yoko's old Umbrella Employee uniform under a black coat. She wears the glasses and long hair from the introductory scene. She has a higher amount of health while wearing this costume, but her running speed is even slower, and the infection rate is higher. Note: This costume counts as an NPC but cannot be selected if Yoko is and vice-versa. Unlike other playable NPCs, this one uses Yoko's voices in File #2, making it a unique case.

Bold: File #2 only.



  1. Birlew, Official Strategy Guide, p.189
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